Unrest is a project about the life of Jennifer Brea who contracted chronic fatigue syndrome which leaves her bound to her bed during the worst part of it. The goal of the experience is to help the player understand the illness as well as trying to give a sonic and visual form to the feelings and sensations Jennifer gets during her crisis.
This project was done with a development team of five and I was the only sound designer on the team. It was not released on any platforms yet as a massive update was planned. Despite that the project got the attention of multiple major festivals worldwide and won multiple awards.