Audio Engine

The audio engine is a personal project (that started as a work project but got cancelled) currently wip that I am doing to get deeper understanding of audio engines and C# in Unity. It is not meant to be released.

The goal is to take some of the Wwise most used features and implement them in Unity using C#, to do this I also take the example of Fabric.

Click on the video titles to open the full pages for more informations.